The Mistfall Jam Project
The Mistfall » Devlog



I created this project to participate in the StreamAlly community game jam. It is a prototype of my idea, which I managed to successfully complete after one week of development. There is a quest in the game, the player collects items to free himself. Each picked item is marked at the top of the screen. I used NavMesh, 2 states for the AI, and until the player shines a flashlight on them, they remain invisible. They chase player when he gets in their way. To add atmosphere. Also created a huge terrain to make it feel more like "Lost in the forest" vibe. Hope you like it :) I would be happy if you leave a comment or rating. It´s my third game made by Unity.
Files
The Mistfall.zip 271 MB
9 hours ago
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