The Mistfall Jam Project


I created this project to participate in the StreamAlly community game jam. 
It is a prototype of my idea, which I managed to successfully complete after one week of development. 
There is a quest in the game, the player collects items to free himself. 
Each picked item is marked at the top of the screen.
I used NavMesh, 2 states for the AI, and until the player shines a flashlight on them, they remain invisible.
They chase player when he gets in their way. 
To add atmosphere. 
Also created a huge terrain to make it feel more like "Lost in the forest" vibe.
Hope you like it :) 
I would be happy if you leave a comment or rating.
It´s my third game made by Unity.

Files

The Mistfall.zip 271 MB
9 hours ago

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